Santa

Had an old base sculpt lying around and decided to do something with it for the holidays, so here’s a portrait of Santa, and an interview 🙂

Five Questions with Santa
By Melissa Muñoz

So Santa, tell us. Have things changed since you first started giving out gifts during Christmas?

Well of course they have, it’s been a very long time. There were not many presents at first. I think I miss Yule the most. Then I did not have to do everything in one night. It’s a logistical nightmare, you can’t even imagine. Even more so now, with so many planes flying all over the place. In yule we could relax, have some beer, and eat a feast… for days… Humanity has gotten a bit dull with their dinners, now they only leave cookies out for me, why do you think I’m getting so fat? But well, you must follow the times. I blame Victoria, with her obsession with family and propriety. That has taken out the best parts of the whole thing, at least party-wise. I did like the tree idea, though.

Why do you use chimneys?

The whole chimney thing started because I kept hoping there were still some yule fires around… with some ale, some roast… by the time I gave up the search, I was already used to using the chimney. Some don’t have them, of course, but well, I never say no to a challenge.

With the population growth, how do you get time to go through the list?

Well, things improved a lot the year the elves gave me a computer for midsummer’s eve. That’s our Christmas, as you can imagine, actual Christmas time is our busiest time so we celebrate in the South Pole in summer. Anyway, they set the whole thing up, so now I get automatic behavior analysis reports.

What do you mean by reports?

Well, for a while I was pretty addicted to gaming, from there I got into programming, and then I made the behavioral algorithm, it works well with google to follow people’s behavior online as well. It was eye opening. In any case, it cut my workload in half. Too bad it also gave me more time to spend on the internet… I cannot tell you how many times I ended up in the weird side of 4chan, and in mid-November! All of this new distractions had me using Adderall for five years in a row to manage to get the job done… I had to stop, though, when I found myself rearranging the toy making inventory for the last thousand years in alphabetical order.

Do you think it’s ok to give out coal to naughty kids now, when global warming is such a threat to our survival?

I stopped giving out coal decades ago. Besides, you misinterpret my gift of coal. Winter is cold, you know, it was supposed to be a punishment in its practicality. Like when they give you socks for Christmas… very useful, but so boring… No, now I jam their Wi-Fi. Make it super slow, it drives them crazy. Well, I’d love to chat some more, but the show is tomorrow. Do remember to not bother the elves, they hate reporters, and the internet… with all the body shaming that goes on there, they don´t feel they’d be well received… Anyway, no more interruptions, or no Wi-Fi for you this year. Bye!

Merry Christmas and a happy and successful 2018!

Santa_2017_1Santa_2017_2

The Clown

Another speed sculpt sketch I got carried away with. It was a good exercise, on the hair specially, which took a long time to set up properly.

I may come back to this later and make another render, with better lighting and higher resolution. I couldn’t decide on which one looked better, so I’ll post both color and b&w versions.

clown_byn Clown_color_correction

 

Blender, Cycles and Photoshop for some minor fixes and color correction.

 

Digital Emily

From http://gl.ict.usc.edu/Research/DigitalEmily2/

I played around with the model in Blender and tried to create some facial expressions for her, it is still a work in progress.

digital_emily_test_render4 digital_emily_test_render3 digital_emily_test_render2 digital_emily_test_render_raw digital_emily_test_render

Kid bust

A study on a realistic character bust, tried to do a child, since it’s much more difficult to do a good portrait of a kid.

Sculpted in Blender dyntopo, rendered in Cycles.

kid_bust kid_bust_viewport

Milkshake splash (Ad image)

This was done for a local icecream brand last year, I don’t know if it was used as part of the final campaign or not, but it was a fun project and a cool challenge.

Everything done in Blender, It took about a week to model all the elements; the main splash form was made using the fluid simulator, and then further sculpted to match the concept art provided by the client. Final compositing done in Photoshop.

splash_malteada

Hellboy fanart

One of my favorite characters (in the comic, not the crappy movies), so obviously a fanart had to be made.

Blender sculpt, render in Cycles, post in Photoshop

hellboy_final hellboy_process hellboy

Archvis interiors

Some interior renders I’ve made for work.

Everything made in Blender, rendered in Cycles.

ambiente_V10 ambiente2 ambiente3_v1 comedor habitacion sala

Dance with the devil

A pretty cliche theme, but a fun one to play with. I just took the name for the post from the Breaking Benjamin’s song… Talk about originality right? :/

Blender dyntopo sculpt, rendered in Cycles, post in Photoshop.

devil1And a simpler version with different lighting.
Devil

3D sketches

I’ll post these here as a single project, because they’re not polished enough to be posted individually, and I know that probably will never get past the stage they’re in right now, but are worth being shared anyway (I think)….

So here they are, a bunch of 3D sculpting sketches, all done in Blender, some rendered and further processed in Photoshop, some not 🙂

 

angler_fish

 


screen_caps
angler_fish_v2 alien_bug_screencap alien_bug bunny_sculpt soldier vampire_alien grey_head God dragon dino_dragon

Smoke (close up)

Trying to revive my blog again (for portfolio and studiyng purposes), I’ll start with this image. The character was sculpted in Blender with dyntopo, rendered in Cycles and post-processed in Photoshop. I’ll try (again) to keep this blog updated with final images, both from work and personal projects as well as any tip, trick, question, tutorial, study or nonsense related to CG that comes to my head.

smoker

 

Raw render:

raw_render

Viewport screenshots:
screenshots viewport