Here’s another Sculptris lunch sketch, done in 30 or 45 mins. It’s just so easy…. take a sphere and do whatever you want with it!!! No geometry stuff, no topology stuff, none of that, just sculpt for the f”$# of it!! 😀 Seems like finally the Pixologic guys are going to give us that in the Z4R2 (Zbrush 4 Release 2) with the new Dynamesh tools. Awesome!!! Anyway, here’s an old man 😀
Well, this started as another sculpt quickie, that I ended up liking… very much 😛 It reminds me of Mike Wazowski from Monsters Inc. but with a little bit more eyes hehe (It could even be his cousin or something). So after finishing (well, its not really finished ’cause it needs new topology) the sculpt, I imported it into Blender to do a turntable. Maybe I will keep working on him to add more detail, a nice texture, a rig, aaaaannnndd a funny walk cycle 😀 What do you think?
Yet another sculpt exercise turned into a weird looking monster. I don´t know why but everytime I start to sketch something in Sculptris or Zbrush, the result is almost always a humanoid alien-monster-mutant type of thing. 😛 It’s fun though… Anyway here’s another one of this sketches:
Just some sculpting practice in sculptris… I liked it, so I’m gonna add some more detail in zbrush and make a retopology in Blender 😀 I´ve also sketched some variations in photoshop to define which type of character is he going to be. I’m kinda liking the Universal Soldier type 😛