Pepo

This character was an exercise that served as a way to further improve hair and fur rendering, as well as clothing using Marvelous Designer.

As usual, sculpt, shading and rendering was done in Blender, minor post-processing in Photoshop.

Pepo5
Lighting1
Pepo5b
Lighting1b
Pepo6
Lighting2
Pepo6b
Lighting1b
Pepo_viewport
Viewport1
Pepo_viewport2
Viewport1b

 

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s