Pepo

This character was an exercise that served as a way to further improve hair and fur rendering, as well as clothing using Marvelous Designer.

As usual, sculpt, shading and rendering was done in Blender, minor post-processing in Photoshop.

Pepo5

Lighting1

Pepo5b

Lighting1b

Pepo6

Lighting2

Pepo6b

Lighting1b

Pepo_viewport

Viewport1

Pepo_viewport2

Viewport1b

 

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