In this study I tried to go beyond the usual portrait/bust to add a bit of storytelling through the character and the situation he’s in.

Blender for sculpting and render and Photoshop for paintover and post processing.

Final render
Viewport capture

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s