In this study I tried to go beyond the usual portrait/bust to add a bit of storytelling through the character and the situation he’s in.
Blender for sculpting and render and Photoshop for paintover and post processing.



In this study I tried to go beyond the usual portrait/bust to add a bit of storytelling through the character and the situation he’s in.
Blender for sculpting and render and Photoshop for paintover and post processing.