Smile for the camera!

This one took a while, but it’s probably the first personal project where I spent more than a couple of days on it.

I wanted to take a fantasy-like character and put it in a different setting, in this case one of those prom pictures with an awkward, uncomfortable smile and pose.

Blender for sculpting, modeling, rendering. Substance Painter for texturing and Photoshop for small color correction.

Viewport Capture
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